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check out MY DEMO REEL. 

CASE STUDIES.

Saving Me

A DIFFERENT ANIMATION STYLE

Saving Me was by far one of the toughest animation styles that I have had to work with on a show.  The client did not want the animation to look 'cut out'  so we had to pay extra attention to foreshortening limbs and make sure every movement looked realistic.   There was also a heavy focus on facial acting and we were encouraged to really push the expressions on the character rigs.

SOPHISTICATED TOONBOOM RIGS

The rigs we used on this show were considered 180 deformer rigs.  It was tricky to make smooth turns from left to right or front to back (and vice versa), but the head tilts that were built in, allowed for some really nice facial and acting.

Gary & His Demons

HYBRID ANIMATION

Gary & his Demons has a very specifc & unique animation style. The creators really wanted to push that handdrawn feel and would even tell the animators that sometimes the scene looked 'too good'.  To achieve this look there was a heavy mix of rigged and handdrawn animation.  We would use very basic rigs and redraw the arms legs and torso to fit whatever pose we needed. The great thing about this method is that you got the timesaving aspect of using a rig but you also didn't have to worry about manipulating deformers and complex rigging systems.   So in the end we could achieve some pretty great results rather quickly. 

THE ANIMATION PROCESS

When animating, we usually break a scene down into two stages.  The blocking stage, where we draw in our keys and breakdowns; and the final animation stage, where we add the inbetweens and lipsync.  Below is an example of the same scene, one in the blocking stage and the other in the final animation stage.

MORE FUN SHOTS...

BITMOJI TV

CREATIVE PROBLEM SOLVING

Bitmoji Tv was was meant to be customized to every single viewer who watched it.  Because of this, there were a lot of restrictions on the animation. However these constraints really pushed the team to come up with creative solutions for each shot, resulting in the best possible product.  Below are a few shots that I worked on from the show. 

Animations: Pro Gallery

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